"Eugene Miya" <eugene@[EMAIL PROTECTED]
> wrote
> Jon <jonmein@[EMAIL PROTECTED]
> wrote:
>>May not be much there, there... Hard to tell.
>
> Learn how to ask the right questions.
>
> Follow Usenet extraction protocols and interrogation technique.
Nah, I prefer merely being a foil.
>>[backcountry]
>
> That which is not: not urban, not suburban, not rural.
My definition includes some distance from these. Otherwise the
state park 12 miles from my home might be backcountry.
It's a fuzzy edge.
>> [European backcountry]
>
> You also need a rnage of hazards of which wild animals, talk to Martin,
> are but one fact which Europe has a hard time with because they killed
> most of them off, except in Siberia. No one does the most remote point
> from a road in European countries.
Wildness, non-artificiality is part of what identifies backcountry
to me. Animals for which you may be lunch may be part of that,
or may not.
>>> Count Siberia as backcountry.
>>Likewise many non-western Europen locales.
>
> Like?
Romania, perhaps still. Last visited 30+ years ago
as tourist b bus. No backcountry treks. Also had
minders...
>>> I think the idea of art kills creativity.
>>> --D.N.A.
>>
>>Now we're back to "what is art".
>
> So skip art. Stay objective.
But the quote identified "the idea of art" as creativity's
killer. I might agree at some levels. We have projection
and projection of projection, etc.
>>> So you think we have information fads which change like stop lights?
>>> Like basic elements?
>>
>>No, but knowledge and understanding aren't static.
> Only as a generalization.
> Do you believe in "constants?"
Sure. Hard ones and soft. One of the stickiest
soft ones is conventional wisdom.
>>Perhaps we won't be proven *as wrong* in our current
>>understanding as we previously have been.
>
> No, I would hazard guesses that some stuff in our universe will stay
> universal. It's true we live in an inbetween world which has things
> which change and a few things which don't.
Oh, but it's not (necessarily) the things which change or the
universality of stuff and non-stuff. It's our understanding
that changes. Again the chariot fire-god sun didn't change.
Our understanding did.
> Things weren't called elements for nothing. And it's no
> longer just "four."
Or just four humors.
> 1) we still have lots to learn.
I hope so.
>>[Disney] Marketing.
>>Imagineering: recursive marketing.
>
> No, I would not say that.
> I grew up SoCal, and I looked at a job as an Imagineer. I know a few.
> I have letters on file asking for Disney IP (and they nicely gave it).
> Marketing is certain a part of WED Enterprises, but it wasn't everything
> to Uncle Walt.
I recall "behind the scenes" short films showing the design
or the animatronics, e.g., Lincoln... Seemed like marketing
to me... Even the name, imagineering, seemed like marketing.
Walt seemed sincere and genuine, though.
> I'm out of here for 5 days.
Don't eat anything bigger than your head.
http://www.pbase.com/csw62/image/47513555
Jon


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