On Aug 28, 4:53=A0pm, LaborDayUltimate wrote:
> What's im****tant? When we were discussing the pros/cons of re-doing
> the schedule to get Chain in, Josh Ziperstein won us over with this
> line, "I don't think anybody is going to care whether they finished
> 7th at Labor Day in 2008. They want to play the best teams in the game
> and we are one of them".
I agree with Zip, but that doesn't necessarily mean you've got the
best format put together here. It's not at all clear how you're going
to get something meaningful out of that scramble of crossover games.
> The goals for the tournament and scheduling were as follows:
>
> 1) Bring in the best talent from around North America. =A0 Check.
Check.
> 2) Make a schedule where teams play different teams with little chance
> of repeats (Not throughout the season, but specifically in the
> tourmament) Check.
Check, but achievable through a wide variety of formats.
> 3) Work to get teams playing new teams. =A0Check..however, teams like
> Bravo and PoNY, who have attended a lot of tourmaments made this
> challenging.
Well, those two teams haven't played the most teams - they just got
the short end in this particular format. Revolver is actually the
hardest team to accommodate in this regard as they've already played
10 of the 14 other teams. Did you really make a serious effort to
optimize for this constraint?
> Yes, the schedule is a little wacky, however, I doubt Doublewide will
> complain about playing Sockeye, Boston, Jam, PoNY, Chain and
> GOAT..even if they have some regional match ups or some replays from
> earlier in the season. Why? Cause that line up is AMAZING! =A0 Check.
That they might not complain is not, in and of itself, an enormous
endorsement of the format. There's nothing but great teams to play
there, so any random scramble of opponents is going to produce a sweet
schedule.
If you are stuck on the three pools of 5, two more seeding games on
Sunday, and then semis, here's a good alternative to that pile of
crossovers:
http://upa.org/scores/tourn.cgi?show=3D1&id=3D5417
No, that's not perfectly fair, but it's pretty good given the
constraints.


|